38% of games industry professionals reported that they suffered from anxiety, depression, or both. This presents the question of what game studios can do to support employee mental health. In pursuit of answering this question, BetaJester’s Games Producer, Matthew Stevens, and Creative Producer/Studio Administrator, Becky Saunders, embarked on a mental health first aid training course, delivered by Safe in Our World.
Read MoreWildfrost is a tactical roguelike deckbuilder developed by Deadpan Games’ Will Lewis, in collaboration with popular game artist, Gaziter. As the game that was primarily designed for mouse and keyboard input, a key porting challenge was ensuring that the controls felt natural when moving to a controller. This was the primary task handed to BetaJester.
Read MoreThe process of finding the right studio can be overwhelming, with many options to choose from. But by asking the right questions, you can find a partner that can help realise your game concept and ensure that it meets the specific needs of your project. Here are the questions that you should ask whilst choosing an external game development studio.
Read MoreNeil “Aerial_Knight” Jones is an award-winning indie game developer whose recent release, Aerial_Knight’s Never Yield, launched in May 2021 to a great response. On the back of this success, Neil wanted to update the game with new features that would take it to the next level. Learn how he did it in just 4 months.
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